Backlit cytochrome

Click picture for the big 1024x768 version
This one uses atmosphere again. The protein model was generated in
SwissPDB and exported as a POV script. I substituted standard atom textures with sort of
grained textures, based on a stone texture I found in the Moray texture libarary. I placed
a spotlight pointed at the scene center at some distance behind the protein model. Another
two pointlights were added, but the spotlight is the only one that interacts with the
atmosphere. Atmospheric interaction can be turned off by including the 'atmosphere off'
statement in the light definition. The atmosphere may require some trial and error to get
working properly. Often, scenes appear way too dark or too light, depending on the
atmosphere thickness (defined by the 'distance' and 'scatter' statements) and the number
of lights interacting with the atmosphere. I found that atmosphere usually does not work
very well with pointlights, since these emitt light isotropically. |